Software engineer with a passion for making games. Experience programming tools, interfaces, gameplay, and virtual reality compatibility. I enjoy learning complex systems, dissecting them, optimize my code, and becoming a better architect for the software I write.
Constantly craving a challenge, I'm always trying to learn new things. I have experience in software development, web development, mobile app development, game development, 3D modeling, virtual reality, blockchain, and more. However, my passion is making games and I can't imagine myself doing anything else.
I currently work at Konami Gaming, Inc. as an embedded software engineer. My work is dedicated towards redesigning and restructuring the old codebase into a cleaner and optimized, more decoupled release by utilizing object oriented design principles. We develop multi-threaded applications using socket APIs that communicate with slot machines for player data.
I am also a hobbyist 3D artist. I love creating 3D models then bringing them to life with code. What does that entail exactly? Well, I create my own 3D models, texture them, then bring them into engines such as Unity or Unreal. From there I create scenes in Unity and program to interact with my objects. My dad likes to say that I know how to build a car and make it drive.
Shoot me an e-mail! I'd love to hear from you.