Batting Cages

Softwares used: Autodesk Maya (for modeling), Substance Painter and Adobe Photoshop (for texturing). and Autodesk 3dsMax V-ray (for rendering).

This project was inspired from the Persona 5 game where you can visit Japanese batting cages to play basketball. I’ve also created a mini-game in Unity to practice batting inside the batting cage.

The picture below shows a render of the building without textures.

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